Completely directionless. There's no map or anything to show you where to go, so you aimlessly walk down random corridors looking for a right way that isn't clear. The graphics make other indie Quest games look like high art in comparison, with fidelity barely matching the capability of the PS2. Watching a low quality, man-shaped JPG move at me in a dark hallway isn't scary, it's hilarious. You have to break the sound barrier with your arms to move faster than a poodle with two broken legs. The English translation is only servicable. Even after you select English, half of everything is still in French. And I cannot even think of the character creation area without devolving into a fit of cynical laughter.
I give it two stars because of all the cool ideas they had. Watching the world devolve into chaos while speeding by on a train (could've seen a bit more chaos there, but whatever) The phone being a menu with unessecary, yet quite enjoyable extra features Co-op multiplayer horror But as much potential as this has, I can't see it being a real game any time in the next two to three years.