This game was a great experience for me and my friends! We had a lot of fun exploring the different locations and being chased. Although since this game is brand new it also comes with bugs. So the only reason I'm writing this review is to give you (FireBlast) a list of bugs to look into if you haven't already. To start when you load the game and loo around the room your in the textures are already having some lighting issues. This happens all around the map. There is also a bit of a lighting problem with the cameras. I find myself having to squint to see my friends on the screen. Adding to that, the angle of the cameras is a bit off as you only really see the walls. The entities (Smiler and Bacteria) have some problems. First the smiler really does nothing. All it does is make you have a hard time seeing and does not kill you. Then the Bacteria can kill you but its head is purple and it has no animation and honestly both of the entities have no audio cues. The pitfalls area is a bit off and has nowhere for either entities to attack you from. Adding to that, when you jump down there is a bit with bad lighting and then only one of the exits is visible while all the rest are covered by the wallpaper. When you jump down the first thing you see is the open expanse of pillars. If you fall here you get stuck in an endless loop of falling which is annoying as you have to close the game out every single time. Although if you decided to go the other way to the neighborhood area you will see more bad lighting and also realize that you can see the rest of the map if you just look up. Then if you get to close to the other side your game will lag out so much that its pretty much impossible to escape from it. Also if you go into the one house that is open there is a bunch of exposed hitboxes of some sort that make it impossible to make it through the hallway to a empty area. If you go back up to the pitfalls area and go left to the other part of level 0 you'll find the hole that leads to the staircase, hotel, and many other things. Going down to the stairs it is very incomplete and lacking. Then you make it to the hotel window where you can jump out and get stuck. Then if you decide to keep going you find an empty part of the map that isn't finished clearly. So that's all the bugs I know of so now I'm going to talk about things I'd like to see in the future. I would love to see a redo of the beginning room, a expansion of level 0, a complete pitfalls area, a redesign of the smiler, more entities spread around the map (The map is huge it just needs to be polished), and some other things like a better collision for items and a better playermodel. So like I said in the beginning me and my friends are having a great time playing and that's why I'm giving this 5 stars but since its a pre release it has bugs so I'd love to see them fixed. Thank you for giving people on Sidequest a great experience!
Edit:(I know this is a lengthy review compared to others and for that I am sorry!)