I have to say I really liked this game. It's more of a functional demo since it's very short, but it is a fully fleshed-out and bug free experience. I like the aesthetics and the soundscape, it's very beautiful and calming. I do also enjoy the bow mechanic, I have played many games that use it, and this works well. An little weird to use the grab button for the string pull (just because other games do it differently), but got used to it right away. I also like the puzzle aspect. However, the fact you can see the proposed trajectory, while it looks cool, feels like a cheat. It may be more challenging to have this turned off by default and perhaps add it to a Settings panel. Awesome job guys and congratulations!


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Celestrail
3 years ago

Thank you for your feedback! As this is a graduation project, we had to stick to 10 minutes of gameplay. Indeed the trajectory is there to help the player to have a calm experience. We thought about the possibility to deactivate it and even adding a timer for the reckless players but we didn't have the time to do it!

3 years ago
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