I want this to be good, but at the moment, it is average. I am very passionate about cricket, so I am willing this game and the developers on! It's a good start, but needs work. I have noticed a few things in my short time of playing it, so here is some constructive feedback:

  1. You can't be out if the ball hits your helmet and the wicket keeper catches it! The ball has to come off your bat.
  2. I hit a 6 and it counted it as a 4.
  3. The bat doesn't sit very well in the hand. I know there is an adjuster for this, but it still doens't feel natural. It feels very hard to play a straight bat shot as the bat sits skewed in your hand.
  4. Sounds off the bat need to be better for a more satisfying feel when you crunch a boundary.
  5. Bowlers pace need to vary - the spinners spit off the pitch as fast as the quicks!
  6. The ball seems to bounce very high. A lot of the time it was hitting the top of my bat handle. Maybe drop the bounce a bit unless it's a short pitched bouncer.
  7. When you press and hold your Oculus button, your location should be the batting/bowling crease, not the stumps. This means you have to move forwards nearly a metre which is not good if you are playing in a 2m x 2m boundary.
  8. Probably the most annoying thing - if you lose 2 wickets, the game is over! Why?! There are 11 players in a cricket team. The game shouldn't be over unless you lose 10 wickets.
  9. For realism (although some people might not like this) you should be able to knock your stumps over with your bat which would mean you would be out.

Like I said, not a bad beginning. Fingers crossed it improves :)


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Mixeal
4 years ago

Thank you for the constructive feedback. There's 20 Over mode in the game with 10 wickets, and its mentioned there. You don't get out if the ball touches your helmet, only the bat counts. Bowlers speeds are highly random, including slower and quicker deliveries. You can reset the view by pressing the thumbstick while looking at the bowler. We'll continue improving the game. Thanks

4 years ago
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