Thanks to th devs for reading and commenting on my original review. I really want to love this, and I would pay $50 easily for a decent golf sim in VR. This game could be incredible if the following is considdered. The clubs. They look like a blow up toy. They are huge and clunky. The green grid is very hard to read. Maybe arrows or something. Its like its made for kids. I get that you want it to be accesible to everyone, so maybe 2 modes . I dont want to "choose" hook or slice. I want to hook or slice either by skill, or accident, like real golf. Approach shots, chipping and pitching - Why do I need to do a full swing from 20 yards out. Chipping and pitching are integral to a golf game. - There is no "feel" what so ever. The interface is way over convuted, and awkward to navigate. "Line of sight" might be important on a real golf swing, but here it seems to just complicate the shot more. Just give us a distance to the pin, lie and forward or backspin options. You can cheat "wii waggle" (Same on PSVRs EG, so maybe this is hard to fix) so leaderboards cant be trusted. Mostly I get the feeling its a game for children, but with over complicated adultish shot options.


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Glenn
5 years ago

2nd UPDATE: Better Looking Clubs are now available in the latest version. UPDATE: PRO mode now available! This mode takes into account the angle of your club on impact for the ball trajectory and amount of slice or hook that is applied. You can choose to turn this on for putting only or for all clubs via the settings menu in the clubhouse or whilst on the course. This mode requires a lot of practise to get consistent but is also more realistic. Feedback welcome and we will continue to refine play in future updates.....PREVIOUS REPLY - Hi Darren, thanks again for the feedback. For the green we have arrows on the original GO golf version so can look to include these on this game to assist with the current grid option. It does help though if you have enough space to walk around your ball and crouch down just like in real golf. We opened up PRO mode for putting in the latest version which is available now and will look to make this available for all clubs in a future release. Once again finding a balance is key especially on a mobile platform in VR so the game is not too difficult to play. For your approach shots, you can adjust the feel of every club which changes how much power is applied to the ball from your real swing. For example on my settings I have increased the feel of the shorter clubs resulting in less of a swing required. This allows people with a shorter/slower swing to still enjoy the game and achieve bigger distances and vice versa. For the menu, we included as much info as possible in order to adjust your shots. We feel people will get use to the indicators that work for them. You can however completely remove the menu when taking your shot by hitting the blue box at the top. Thanks again for the feedback and will post back when the next release is available.

5 years ago
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