-your hands in the game are off by 90 degrees (making it feel weird and making the enemies I picked up show through my hand not in my hand )
-buildings explode from the center killing any satisfaction destroying them.
-no option for smooth turning
I had fun grabbing trees and using them like an uppercut to send the soldiers flying with the physics but if objects are going to explode from the center why even use the physics at all just felt like I punch the house a few times and it explodes... perhaps look at how hotel rnr handled destruction and do a similar method. I enjoy destroying stuff and the physics engine looks cool enough to ignore the hand glitch issue. Worth taking a look as a tech demo though, and something that I cant wait to see the evolution of and ideas you come up with.
