Hyperstacks
A frenetic Puzzle-Action-Platformer combined with a very powerful Level Editor for Unlimited Gameplay in VR.
39 members | 5 posts
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New update! 0.6.1 Slash with stile with this new weapon!
New update! 0.6.1 Slash with stile with this new weapon!
4 years ago | No comments | Extrys
Hello! here we came to show you new info about the development progress of Hyperstacks!This post has been made to show whats new in the updates 0.6.0 that brings new powerful features and 0.6.1 which fixes lot of bugs and shows a revamped weapon!Let's start! 0.6.0 Update Video:https:youtu.be9R3lRJBXuOAThis is what the update brings to the game: Itemweapon placing in levelsYeah now you can place weapons, bombs, and other equipable in your levels New level settings menuA new menu has been added in your right handthis new menu adds the following level settings: Start Unarmed Starting level music Hide phantom Level colors Inventory clearing option for levelsFinally, you can create a level where you start unarmed, being able to create better challenges for other players or exploit an Item mechanic Phantom Hidding per levelNo more player phantoms spoiling how the level is played!you can configure your level to not generate the World Record gameplay phantom MORE COLORS!!Give more originality and better ambient to your levels using the new level color palette!in the new menu, you have access to some premade color palettes for the levels but you can even do your own color combination Slopes Level Editor ItemSlopes make it easier for enemies and you to move vertically Sigle Wall Tile Level Editor ItemIts time to make rooms inside rooms with these new slim walls The AI has been slightly improvedEnemies can recalculate the paths when something in the level as changedthat means you can activate a bridge and enemies will identify it as a possible new path to get the playerThat also solves a bug where enemies couldn't trespass disabled green doors This update also came with some bugs that were fixed in 0.6.1 What's also new in 0.6.1?This new patch is more a bugfix update, but it also comes with a whole revamped weapon and a bit more redesign for the game getting rid of those annoying cubic designs and ugly planes with textures Say hello to the DISK, this is what the orb becamehttps:www.youtube.comwatch?vbNz0vzu4ObI The ArmBlade weapon has been also visually redesigned Saws are 3D finally Experimental Settings Fast Load:This new option can be found in Experimental Settings and enables the level to load everything in a single frame, freezing the game while loading but making the load much faster for large levels, it can not be noticed in small levelsdue to the compositor switch during the freeze it may blink so this option is not recommended if you are prone to epileptic seizures BUG FIXES Fixed a bug where spawned Melee weapons in level editor didn't work Fixes a problem where the bomb can not be correctly thrown because of the hand collision Fixed a bug where enemies in the tutorial level were not reacting and clipping through walls Fixed a bug that makes the Bowish weapon to damage yourself Fixed a bug where the starting orb weapon wasn't moving properly is not stick on your hand anymore Fixed a bug where the orb weapon displaces your hand UI Fixed a bug where the bombs were not showing in the inventory
Hello! here we came to show you new info about the development progress of Hyperstacks!This post has been made to show whats new in the updates 0.6.0 that brings new powerful features and 0.6.1 which fixes lot of bugs and shows a revamped weapon!Let's start! 0.6.0 Update Video:https:youtu.be9R3lRJBXuOAThis is what the update brings to the game: Itemweapon placing in levelsYeah now you can place weapons, bombs, and other equipable in your levels New level settings menuA new menu has been added in your right handthis new menu adds the following level settings: Start Unarmed Starting level music Hide phantom Level colors Inventory clearing option for levelsFinally, you can create a level where you start unarmed, being able to create better challenges for other players or exploit an Item mechanic Phantom Hidding per levelNo more player phantoms spoiling how the level is played!you can configure your level to not generate the World Record gameplay phantom MORE COLORS!!Give more originality and better ambient to your levels using the new level color palette!in the new menu, you have access to some premade color palettes for the levels but you can even do your own color combination Slopes Level Editor ItemSlopes make it easier for enemies and you to move vertically Sigle Wall Tile Level Editor ItemIts time to make rooms inside rooms with these new slim walls The AI has been slightly improvedEnemies can recalculate the paths when something in the level as changedthat means you can activate a bridge and enemies will identify it as a possible new path to get the playerThat also solves a bug where enemies couldn't trespass disabled green doors This update also came with some bugs that were fixed in 0.6.1 What's also new in 0.6.1?This new patch is more a bugfix update, but it also comes with a whole revamped weapon and a bit more redesign for the game getting rid of those annoying cubic designs and ugly planes with textures Say hello to the DISK, this is what the orb becamehttps:www.youtube.comwatch?vbNz0vzu4ObI The ArmBlade weapon has been also visually redesigned Saws are 3D finally Experimental Settings Fast Load:This new option can be found in Experimental Settings and enables the level to load everything in a single frame, freezing the game while loading but making the load much faster for large levels, it can not be noticed in small levelsdue to the compositor switch during the freeze it may blink so this option is not recommended if you are prone to epileptic seizures BUG FIXES Fixed a bug where spawned Melee weapons in level editor didn't work Fixes a problem where the bomb can not be correctly thrown because of the hand collision Fixed a bug where enemies in the tutorial level were not reacting and clipping through walls Fixed a bug that makes the Bowish weapon to damage yourself Fixed a bug where the starting orb weapon wasn't moving properly is not stick on your hand anymore Fixed a bug where the orb weapon displaces your hand UI Fixed a bug where the bombs were not showing in the inventory
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How to Enable 90fps in-game on quest 2
How to Enable 90fps in-game on quest 2
4 years ago | No comments | piggamer
Disclaimer: As of writing this, it is impossible to get 90fps ingame, that functionality will be included in the next update. I have the quest 2 compatibility as I am currently using a test build. So if you are on 5.8 or lower, this wont change your FPS.1 Plug in your Q2, and make sure the light in the top left corner of sidequest is green.2 In the top right, click on the wrench icon, it will open up various settings for your headest.3 Scroll until you have found the setting Refresh Rate. Then select 90hz.4 Power on and off the Q2 by using the power button. This will have reset the display to run at 90hz.5 Open Hyperstacks on your Q2, then navigate to: Menu Experimental Settings Show FPS. On your hand you should see the FPS. if the number is between 60 and 80, than you either are on an old version or made a mistake when following the tutorial. But if it is working, you should see the fps go all the way to 90.There you have it! You can now play hyperstacks or any other quest game that supports it in 90fps!
Disclaimer: As of writing this, it is impossible to get 90fps ingame, that functionality will be included in the next update. I have the quest 2 compatibility as I am currently using a test build. So if you are on 5.8 or lower, this wont change your FPS.1 Plug in your Q2, and make sure the light in the top left corner of sidequest is green.2 In the top right, click on the wrench icon, it will open up various settings for your headest.3 Scroll until you have found the setting Refresh Rate. Then select 90hz.4 Power on and off the Q2 by using the power button. This will have reset the display to run at 90hz.5 Open Hyperstacks on your Q2, then navigate to: Menu Experimental Settings Show FPS. On your hand you should see the FPS. if the number is between 60 and 80, than you either are on an old version or made a mistake when following the tutorial. But if it is working, you should see the fps go all the way to 90.There you have it! You can now play hyperstacks or any other quest game that supports it in 90fps!
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Hyperstacks 0.5.8 (Xmas update)
Hyperstacks 0.5.8 (Xmas update)
4 years ago | 1 comment | Extrys
MERRY CHRISTMAS to everyone!Hyperstacks Christmas patch is here for you bringing some improvements and Features! Custom Skins previewer Now in experimental settings you can upload your own player textures more info in our serverIm really excited to share with you, we added a way to preview custom textures locally in your characterThis adds a new way for making skin concepts for Hyperstacks! Index comfort improvements Steam version Tutorial levels improvedNow the tutorial levels have been slighty improved, now one of them contains a Zip line andalso the last fourth level, uses spikes and complex logic for you to see how it works. LIV Support on SteamLiv support is being added to the game using the LIV Beta branch, everybody can now use LIV support for streaming with their avatar or doing cool videosLiv team is also working on a way to add it for quest, so im ready to add it on quest once its ready bHaptics SupportbHaptics support enables you to connect the bHaptics suit and parts to HyperstacksFeel the speed, falling, punching, healling, damage, headbumps and much more bHaptics makes it way more inmersive new Xmas decorationEnjoy with the new christmas decoration!and Merry Christmas again! Block Pushing has been improved!Now you will not hit a block accidentally, it uses a force threshold nowThat means you have to slap nd punch harder to make it move, also it now uses the hand move direction for move the blockthat means you will not need to move along the edges to fins a nice position to hit the block while climbing anymorethe blocks move now only in their local Y plane that means that you can rotate a platform 90 degrees and you can push it upwardsIn future versions soon blocks will be empty and you will be able to customize their behaviour from scratch Haptics have been improved for Grinding and punchingHave been added haptics for grinding and punch haptics are now strongerEnjoy the holidays!
MERRY CHRISTMAS to everyone!Hyperstacks Christmas patch is here for you bringing some improvements and Features! Custom Skins previewer Now in experimental settings you can upload your own player textures more info in our serverIm really excited to share with you, we added a way to preview custom textures locally in your characterThis adds a new way for making skin concepts for Hyperstacks! Index comfort improvements Steam version Tutorial levels improvedNow the tutorial levels have been slighty improved, now one of them contains a Zip line andalso the last fourth level, uses spikes and complex logic for you to see how it works. LIV Support on SteamLiv support is being added to the game using the LIV Beta branch, everybody can now use LIV support for streaming with their avatar or doing cool videosLiv team is also working on a way to add it for quest, so im ready to add it on quest once its ready bHaptics SupportbHaptics support enables you to connect the bHaptics suit and parts to HyperstacksFeel the speed, falling, punching, healling, damage, headbumps and much more bHaptics makes it way more inmersive new Xmas decorationEnjoy with the new christmas decoration!and Merry Christmas again! Block Pushing has been improved!Now you will not hit a block accidentally, it uses a force threshold nowThat means you have to slap nd punch harder to make it move, also it now uses the hand move direction for move the blockthat means you will not need to move along the edges to fins a nice position to hit the block while climbing anymorethe blocks move now only in their local Y plane that means that you can rotate a platform 90 degrees and you can push it upwardsIn future versions soon blocks will be empty and you will be able to customize their behaviour from scratch Haptics have been improved for Grinding and punchingHave been added haptics for grinding and punch haptics are now strongerEnjoy the holidays!
Hyperstacks
39 members | 5 posts
A frenetic Puzzle-Action-Platformer combined with a very powerful Level Editor for Unlimited Gameplay in VR.