Hi all - I got some exciting news today.
I asked a friend to join the development of the game - He agreed. We are now a real team :D
We discussed, together with a Patreon of us, what the next steps should be, and decided to set the focus on the following topics:
- Performance
- Saving System
- Enemys
All the other planned features can be found on our roadmap - Link down below.
In order to achieve those goals, we also decided to switch the game engine. Currently the game is based on Unreal Engine 4. It's an awesome engine, but it does not suit our needs at the moment.
The new engine will be Unity3D. It has more stable mobile VR features and is the better choice for most Android devices like Oculus Quest (1+2).
But what does this mean for you? At the moment? - Nothing.
I will proceed to develop on Unreal until the Unity version is at the same level as the current. But the focus will be bugfixing.
We hope, that this plan will improve the game in many ways.
Tell me what you think, if you made it till here.
Have a nice day, DoubleAxe Team