Not matter what cable I use or what port it goes in, I can't get streaming to my pc to work. It used to, and I haven't yet updated to V51. It just kicks back an error message. The message being: ScrCpy Error: {"err":{"errno":-4058,"code":"ENOENT","syscall":"spawn C:\Windows\system32\cmd.exe","path":"C:\Windows\system32\cmd.exe","spawnargs":["/d","/s","/c","""C:\Users\camre\AppData\Roaming\SideQuest\scrcpy\scrcpy.exe" --crop 1600:900:2017:510 -b 8000000 --max-fps 0 --max-size 0 -n --window-title "SideQuest Stream" -s 1WMHHB6AJK2156""],"cmd":""C:\Users\camre\AppData\Roaming\SideQuest\scrcpy\scrcpy.exe" --crop 1600:900:2017:510 -b 8000000 --max-fps 0 --max-size 0 -n --window-title "SideQuest Stream" -s 1WMHHB6AJK2156"},"stderr":"","command":""C:\Users\camre\AppData\Roaming\SideQuest\scrcpy\scrcpy.exe" --crop 1600:900:2017:510 -b 8000000 --max-fps 0 --max-size 0 -n --window-title "SideQuest Stream" -s 1WMHHB6AJK2156"} Please help
Hey there!
Thanks for reaching out. This problem is caused by something preventing ADB from running. Try uninstalling SideQuest and when it asks to remove app data select yes. Then install the latest version from here ( scroll down for the Advanced Installer ). If you are still having problems there are some other things to check, your antivirus might be blocking things. Check if it has a Vault or Quarantine or similar and look for an entry called ADB.exe and remove it. You can also disable your antivirus temporarily to see if the problem is resolved. If you still have issues then you might want to try another computer or try our Android app on Google play.
Godspeed traveler!
Problem Sovled! It turns out I was missing my cmd.exe file
First time I've seen that. Thanks for following up
Does oculess prevent adb from running?
Uninstall sidequest from where, my pc? my headset? or both?
EDIT: nvm, just realized how kinda dumb this is
It should work fine on V50, just don't update.
what should i do if i have already updated to v51? Streaming does not work on this version.
Use scrcpy2 directly until we implement it. Sorry. Or oculus.com/casting