Fooling around with the Upper Hand’s latest creation, an ordinary pair of arms finds itself lost in a world filled with its own copies.
Amidst the growing popularity of motion-based input technologies like VR, Disarmed inquires about the commodification of movement. Movement is intimate; it carries our self-expression and identity. Its digitalisation brings with it exposure prone to exploitation.
Disarmed aims to bring attention to the body mass behind the virtual.
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Compatible with: Quest
Last Updated: Jun 23, 2022