This is a demo build of Oculus Integration's recently released hand interaction samples. I implemented Oculus Passthrough functionality into each of the scenes and added a "Toggle Passthrough" button to swap between a full passthrough or a blended virtual environment. Huge shoutout to Oculus for releasing this incredible hand interaction sdk!
To create this demo I simply:
- Imported Oculus Integration into a blank Unity 2020.3.8LTS project.
- Implemented OVR passthrough capabilities in each of the demo hand interaction scenes provided by Oculus
- Added a "Toggle Passthrough" button to toggle between the full passthrough environment and the blended virtual environment.
- Built all of the demo scenes to the Quest!
NOTE: These samples were created by Meta.
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Compatible with: Quest
Last Updated: Mar 7, 2022