1. Starting off, the dialogues/conversations were nice and easy to understand. The story was easy to understand which made the game more immersing. However the narrator's voice, how he speaks was just very annoying.

  2. Even though its somewhat open world, there were a lot of times where the path/direction where I need to go to is not obvious. Especially in the forest, everything was black and there were trees everywhere. This has a good side and bad side; good side is players will explore the game environment more and can discover more features, the bad side is it could lead to players to get lost inside the game. Getting lost sometimes inside the game is normal especially for open worlds but getting lost frequently or for a long time and not finding the objective could disheartened some players to continue the game.

  3. Questionable HUD. At the start of the game, where new players might still not be familiar with the mechanics of movement (or flying as the game refers to it), the crosshair is a big confusion. At first I thought it was the basis for direction of movement. I was looking up when I want to fly, looking right when I want to go to the right, and so on but I was moving at a different direction. It took me quite a lot of time to realize the controllers were the basis for direction of movement, and the crosshair were basically of no use. Aside from that, there was a moving bar on the lower left quadrant of the crosshair which I first thought is a guide to the objective but it wasn't and I still don't know what was the use of it. The heartbeat UI also, I wasn't sure what was the use of it and it was too big at the center of the screen.

  4. Mini-game (shooting anti-viruses). It was a fun mini-game but the anti-viruses were coming quickly so I have to move my head (crosshair) quickly which made me dizzy and my neck a bit painful. Also, the radar/mini-map was out of place, it shouldn't be at the center. It distracts the focus from aiming the anti-viruses to looking at the mini-map and looking for the position of the anti-viruses. Aside from that, the anti-viruses on the mini-map were red and the actual anti-viruses were also red so it was confusing which one to aim for.

So far that was my experience on playing the demo. The story was actually really immersing so I want to know more and how it ends.


Was this review helpful?
2 people found this review helpful
Comments (1)
Sort By:
Top
New
Hot
send
+1
Sola
4 years ago

Hi Empty,

Thank you for the review!

To address the comments you had:

  1. We will try to get voice actors for the full release.
  2. There is a map on your right controller. In the full release we will have a more in depth explanation regarding this. The map will show you points of interest and direct you to your next mission.
  3. The HUD and cross hair can be turned on/off on the full version so it won’t be in the way. In the full release, there are some occasions when the player will need to use the crosshair to gaze at something to activate it. The moving bar on the crosshair is just for decoration though.
  4. That’s a good point! We will review the mini game make some adjustments to ease the experience for the player.

Hopefully you can play the full release when it comes out. We’ll keep you posted here!

4 years ago
4.0/5.0
3 Ratings
download
465
Clicks
user
4.8k
Views