Memphis was one of the most illustrious and cosmopolitan metropolises of the ancient world. Strategically located at the vertex of the Nile delta, it was the Old Kingdom capital of Egypt. Its lifespan ranged from the beginning of the 3rd millennium BC to the 5th century AD, making it one of the longest-lived cities of the world. Memphis has almost completely disappeared, leaving impressive pyramid complexes as the only evidence of its past existence.
Most of the information we know about its topography comes from ancient sources that described Memphis both intentionally and accidentally. These sources include classical historians who provided detailed accounts about the topography of the city during the Late Period and Graeco-Roman Egypt. Among Egyptian sources, the Memphite Theology is intriguing because it describes places that were considered related to the mythological Egyptian imaginary but that may reflect real places. Collating spatial information from textual sources and comparing it with the morphology of the actual site, a consistent cityscape image resurfaces. Lake Acherusia, the Abaton of Osiris, the fortress of the White Wall and the temple of Ptah may eventually find their places in a predictive map.
We created a virtual reality (VR) application that helps us visualize the Memphite landscape and conduct embodied explorations. We built our application using the "Unity" game engine and deployed it on the low-cost "Oculus Quest" portable VR display system.
Created by Nevio Danelon and David J. Zielinski for the "Ancient Egypt and New Technology: The Present and Future of Computer Visualization, Virtual Reality and other Digital Humanities in Egyptology" 2019 Conference.
Our robot brain couldn't find anything for you here.
Either it needs an oil bath or nothing is matching your search!
Tags associated with this app...

Compatible with: Quest
Last Updated: Oct 8, 2020