Godot Oculus Quest Toolkit
This is an in-development open source toolkit for basic VR interactions with the Oculus Quest using the Godot game engine. The full sourcecode is available on GitHub.
On this sidequest page you can download the prebuild demo application that is part of the toolkit to showcase some of the features.
If you have questions on Godot VR development you can join the #XR channeln in the Godot Discord
Features
- Touch controller button handling and controller models
- 2D UI canvas with controller interaction and Virtual Keyboard
- Joystick locomotion and rotation (smooth and step)
- Rigid body grab
- Basic Player Collision
- Falling and Climbing logic
- Oculus Mixed Reality Capture Integration
- Hand Tracking support with included hand models and basic gesture detection
- VR Simulator and VR Recorder (for easier testing on desktop)
- Several utilities to accelerate prototyping and debugging (Log, Labels, ...)
- Jog in Place detection
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Compatible with: Quest
Last Updated: May 24, 2020