This is my attempt at a car simulation game. I need some feedback on handling and physics so I uploaded what I have so far here. Any Feedback is much appreciated.
If you want to drift like in the game play video, you should increase the friction scale for the front wheels to ~ 1.3, if you want an even stronger effect you can decrease the friction scale for the rear wheels or increase the front wheel friction scale even more.
Made using the Godot Game Engine and the Oculus Quest Toolkit.
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Compatible with: Quest
Last Updated: Aug 23, 2022